PlayStation CEO Jim Ryan Provides Important Information About PS Plus
Sony has officially announced a refresh of PlayStation Plus today, and you can read more about it in this article.
The most important change will be the integration of PlayStation Now with PlayStation Plus and three subscription types.
The first remained PlayStation Plus as you now know, while the other two offer more for game streaming. In addition, some of the best PlayStation 5 titles will be available when it launches in June, but the biggest difference with Xbox Game Pass is that first-party games won’t be available right after launch. At least not via PlayStation Plus.
The big question here is, of course, why not? PlayStation CEO Jim Ryan answered this in an interview with Gamesindustry.biz. According to Ryan, this will have an impact on the quality of the games. Every Triple-A game Sony releases generates money, and that money can be reinvested for even better quality, which adds to its success.
As soon as games are made ‘free’ directly through PlayStation Plus, Sony will lose a lot of revenue, which will ultimately have consequences for the quality of the games.
“We feel like we’re in a good virtuous circle with studios where investments are successful, enabling more investment, and more successful studios. We love this cycle and we think our players like it too. [In terms of] putting our own games on this service or any of our services after they are released… as you well know, this is not the way we have gone in the past. And that’s not the way we’re going with this new service. We feel that this virtuous cycle will be broken if we do this with the games we make at PlayStation Studios. The level of investment we need to make in our studios will not be possible and we think the knock-on effect on the quality of the games we make is not something players would want.”
For Microsoft, which is a little different. Unlike Sony they have very deep pockets and they can afford it. From Ryan’s words it can be concluded that Sony cannot do this.
By the way, he’s not completely excluded because according to Ryan, the world is changing so fast that it could always change in the future.
“The world is changing so fast right now, nothing lasts forever. Who would have said even four years ago you’d see AAA PlayStation IP released on PC? We started last year with Horizon Zero Dawn, then Days Gone and now God of War – this game It’s a very brilliant and successful PC version. [We] had huge critical success and huge commercial success, and everyone was at peace with it and totally comfortable with it. I look back four years and I don’t think anyone could see that coming. The way our publishing model currently works [add new games directly to PS Plus] makes no sense. But things can change very quickly in this industry. That’s why I don’t want to throw anything on the stone at this stage. All I’m talking about today is the approach we take in the short term. The way our publishing model currently works just doesn’t make sense. However, as we all know, things can change very quickly in this industry.”