Elden Ring update allowed players to spawn safely again
Some players were suffering from the endless loop of death. Fixed an issue where you couldn't spawn in a safe place when you died

FromSoftware has released another patch for Elden Ring, the latter of which soon. We already mentioned in our review that we had a great time with the game, but of course there are still some issues that need to be resolved. This new update is small in size and fixes some very specific issues.
Some players suffered from the so-called ‘endless cycle of death’. This means that, as a player, you cannot spawn in a safe place when you die and therefore you die constantly, which is currently being addressed. Also fixed an issue that caused players to appear in the wrong parts of the world in PvP.
You can find the short patch notes for the Elden Ring 1.03.2 update below.
- Fixed a bug that sometimes prevented players from advancing NPC Nepheli Loux’s questline
- Fixed a bug that caused the playable character to die when trying to land from a point near the Bestial Sanctum.
- Fixed a bug that prevented Ash of War, Endure from taking effect
- Fixed a multiplayer bug that allowed players to teleport others to incorrect map coordinates